


Take for instance Star Wars Rebellion: It really messes up your displays due to the low resolution, especially if you have to minimise the game. All of this would be fixed with a "windowed mode" feature. Most of the classics have terrible resolutions and make it difficult to "just minimise" a game, or if you want to use your computer for streams or something else while playing. I also searched the forums for existing topics, but didn''t find any so please let me know if any existing threads exist on this topic.īottom line is: With so many good old classics getting popular on PortingKit, it is very surprising to me that there isn''t a distinct feature launch games in windowed mode, which you actually can in wine.

So that way, the game thinks I have a 4:3 resolution and I can 'fullscreen' it across the visible part of the screen and play like that.I am new to the forums, but have been using PortingKit for a while. What I am imagining is just having two big black bars on the sides of my screen, like you have with videos that are of a different aspect ratio. So I am wondering if there is some way that I can 'simulate' a 4:3 resolution on my screen. I know one solution is to force the game into windowed mode and then use a 4:3 resolution, but on my 1440p screen, 1280x1024 windowed looks so tiny that its unplayable. I found some fixes online, but they were far from perfect. In particular I am trying to play a childhood favourite of mine Dungeon Siege 2, and even on steam where you would think they would have thought to implement a fix right into the game, since you're paying for it, they didn't(my fault really, should have read up on it previously, but it was cheap so whatever). Alot of older games do not have any kind of support for widescreens, and while alot of them do have widescreen mods/fixes, not all do, and those which do are not always complete.
